depth estimation model
Evaluating Robustness of Monocular Depth Estimation with Procedural Scene Perturbations
Recent years have witnessed substantial progress on monocular depth estimation, particularly as measured by the success of large models on standard benchmarks. However, performance on standard benchmarks does not offer a complete assessment, because most evaluate accuracy but not robustness. In this work, we introduce PDE (Procedural Depth Evaluation), a new benchmark which enables systematic evaluation of robustness to changes in 3D scene content. PDE uses procedural generation to create 3D scenes that test robustness to various controlled perturbations, including object, camera, material and lighting changes. Our analysis yields interesting findings on what perturbations are challenging for state-of-the-art depth models, which we hope will inform further research.
QSCA: Quantization with Self-Compensating Auxiliary for Monocular Depth Estimation
Monocular depth estimation has advanced significantly with foundation models like Depth Anything, leveraging large-scale transformer architectures for the superior generalization. However, the deployment on resource-constrained devices remains challenging due to the high computation and memory requirement. Existing quantization methods, such as post-training quantization and quantization-aware training, often face trade-offs between efficiency and accuracy, or require extensive labeled data for retraining. To address these limitations, we propose Quantization with Self-Compensating Auxiliary for Monocular Depth Estimation (QSCA), a novel framework for 4-bit post-training quantization of Monocular depth estimation models. Our method integrates a lightweight Self-Compensating Auxiliary (SCA) module into both transformer encoder and decoder blocks, enabling the quantized model to recover from performance degradation without requiring ground truth. This design enables fast adaptation while preserving structural and spatial consistency in predicted depth maps. To our knowledge, this is the first framework to successfully apply 4-bit quantization across all layers of large-scale monocular depth estimation models. Experimental results demonstrate that QSCA significantly improves quantized depth estimation performance. On the NYUv2 dataset, it achieves an 11\% improvement in $\delta_1$ accuracy over existing post-training quantization methods.
RoboDepth: Robust Out-of-Distribution Depth Estimation under Corruptions
Depth estimation from monocular images is pivotal for real-world visual perception systems. While current learning-based depth estimation models train and test on meticulously curated data, they often overlook out-of-distribution (OoD) situations. Yet, in practical settings -- especially safety-critical ones like autonomous driving -- common corruptions can arise. Addressing this oversight, we introduce a comprehensive robustness test suite, RoboDepth, encompassing 18 corruptions spanning three categories: i) weather and lighting conditions; ii) sensor failures and movement; and iii) data processing anomalies. We subsequently benchmark 42 depth estimation models across indoor and outdoor scenes to assess their resilience to these corruptions. Our findings underscore that, in the absence of a dedicated robustness evaluation framework, many leading depth estimation models may be susceptible to typical corruptions.
BoRe-Depth: Self-supervised Monocular Depth Estimation with Boundary Refinement for Embedded Systems
Liu, Chang, Li, Juan, Zhang, Sheng, Liu, Chang, Li, Jie, Zhang, Xu
Depth estimation is one of the key technologies for realizing 3D perception in unmanned systems. Monocular depth estimation has been widely researched because of its low-cost advantage, but the existing methods face the challenges of poor depth estimation performance and blurred object boundaries on embedded systems. In this paper, we propose a novel monocular depth estimation model, BoRe-Depth, which contains only 8.7M parameters. It can accurately estimate depth maps on embedded systems and significantly improves boundary quality. Firstly, we design an Enhanced Feature Adaptive Fusion Module (EFAF) which adaptively fuses depth features to enhance boundary detail representation. Secondly, we integrate semantic knowledge into the encoder to improve the object recognition and boundary perception capabilities. Finally, BoRe-Depth is deployed on NVIDIA Jetson Orin, and runs efficiently at 50.7 FPS. We demonstrate that the proposed model significantly outperforms previous lightweight models on multiple challenging datasets, and we provide detailed ablation studies for the proposed methods. The code is available at https://github.com/liangxiansheng093/BoRe-Depth.
The System Description of CPS Team for Track on Driving with Language of CVPR 2024 Autonomous Grand Challenge
Peng, Jinghan, Wang, Jingwen, Yu, Xing, Du, Dehui
This report outlines our approach using vision language model systems for the Driving with Language track of the CVPR 2024 Autonomous Grand Challenge. We have exclusively utilized the DriveLM-nuScenes dataset for training our models. Our systems are built on the LLaVA models, which we enhanced through fine-tuning with the LoRA and DoRA methods. Additionally, we have integrated depth information from open-source depth estimation models to enrich the training and inference processes. For inference, particularly with multiple-choice and yes/no questions, we adopted a Chain-of-Thought reasoning approach to improve the accuracy of the results. This comprehensive methodology enabled us to achieve a top score of 0.7799 on the validation set leaderboard, ranking 1st on the leaderboard.